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Radiant dawn
Radiant dawn










Lots of server changes that should be invisible to the client.Added a few new levels, accessible from the south east part of the village.Reduced client size from ~100 MB to ~30 MB.Fixed a bug where a crash in OpenAL would shut off music until the client was restarted.Added half of max life to an animal's life when it wins a battle.Changed starting location to the village to avoid being caught by wolves immediately after starting.Enabled animals to persist through server restarts.Enabled wild animals to gain experience.Fixed client crashing in loading world state.Made client chat box appear and disappear on hitting the enter key.Fixed client client freezing on disconnection instead of showing the disconnection screen.Accidentally deleted entire description.Fixed fox given by NPC disappearing from party when quitting.Fixed a server crash introduced in 0.7.0.Nope, didn't fix, but we found the root of the problem. Fixed spontaneous server crashes (hopefully).However, up time is sometimes just a few minutes. The server now properly restarts on crash. Another attempt at fixing spontaneous crashes.Stats currently do nothing, but are visible in the animal menu. Existing animals will have a genetic modifier of 0, new animals will have a random modifier between -50 and 100, with 0 being the most probable. The crashes seem to come from the server running on the cheapest cloud product money can buy, which is probably not changing anytime soon. The server should restart automatically as mentioned in the previous update. Mostly fixed frequent server crashes and subsequent downtime.It is only possible to remove animals when the party size is larger than 1. It is available from the animal menu (press Escape, click Animals, click an animal) through the Remove button. It's possible to improve stats through chain breeding. Animal stats from breeding is based on the offspring's parents.This NPC will also give you an animal if you ask nicely. Talk to the middle NPC in the eastern part of the village. Have at least 2 and at most 4 animals in your party. Losing a battle now relocates the player to the village.Fixed the chat box accepting input when it's invisible.Fixed the game accepting input when in the chat box or in a menu (typing a space could start a battle).Switched controls from arrow keys to WASD.Fixed fleeing or disconnecting during battle relocating you to the village.Changed the way nested menus are displayed.Increased chat display duration from 3 to 5 seconds.Added a visual cue when a battle starts between other players or animals.Fixed defending animal not moving with the background.Fixed chat being hidden by some terrain.Fixed selecting exit during a battle on the swap screen causing a crash.Fixed newly added players and animals not showing before moving (regression from 0.16.0).Fixed menu being behind names and NPC interaction being behind the chat box.Added support for 32 pixel maps, with 64 pixel maps to be removed.Made wild animal move selection random.Fixed an issue where only a single fight indicator would show up.Added new NPC dialogue display (edited ).Changed input handling to happen every 10 ms regardless of frame rate.Fixed invisible menu buttons sometimes being clickable.Added active/inactive indication to buttons.Added an extra finalizing stage to trading to prevent scamming.Improved path finding for wild animals.The top most NPC has a shop dialogue option. Number keys control choices when talking to NPCs.E starts a trade with a player and a conversation with an NPC.Space start fights with animals and other players.

#Radiant dawn free

The game is completely free to play in the proof of concept test period. Befriend mutated animals and have them fight by your side as you venture into lush forests, overgrown ruins, and treacherous caverns. Radiant Dawn is a post apocalyptic, multiplayer game, set in the radioactive ruins of a mostly forgotten world.










Radiant dawn